<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>FIZZSHOT: HORDE HUNTER Devlog - itch.io</title><link>https://fizzworks.itch.io/fizzshot</link><description>Blast unpredictable zombie hordes with 28 weapons and turn the scenery into your arsenal.</description><item><guid>https://fizzworks.itch.io/fizzshot/devlog/1671993/candidate-91</guid><title>Candidate 91</title><link>https://fizzworks.itch.io/fizzshot/devlog/1671993/candidate-91</link><pubDate>Mon, 21 Sep 2026 13:29:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Candidate 91: Reggie Rebuilt, Bigger Trees, and Better Destruction Reggie gets a complete rebuild in Candidate 91: new artwork, a connected 16-part rig, six attacks, tumbling freight cars, and a steam...</p>]]></description></item><item><guid>https://fizzworks.itch.io/fizzshot/devlog/1670854/candidate-90-update</guid><title>Candidate 90 Update</title><link>https://fizzworks.itch.io/fizzshot/devlog/1670854/candidate-90-update</link><pubDate>Sun, 20 Sep 2026 14:37:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p># FIZZSHOT Candidate 90: Fight Night, flying fists, and shorter arrows *September 20, 2026* Fight Night gets a much bigger entrance in Candidate 90: bold matchup cards, ridiculous new fighter names, r...</p>]]></description></item><item><guid>https://fizzworks.itch.io/fizzshot/devlog/1669121/candidate-89a</guid><title>Candidate 89A</title><link>https://fizzworks.itch.io/fizzshot/devlog/1669121/candidate-89a</link><pubDate>Sat, 19 Sep 2026 02:04:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Candidate 89A — More motion, more mayhem The horde has had a movement overhaul. Enemy reactions feel more physical, the hero&#039;s spin reads more clearly, and launcher shots leave the barrel with a str...</p>]]></description></item><item><guid>https://fizzworks.itch.io/fizzshot/devlog/1668067/update-89</guid><title>Update 89</title><link>https://fizzworks.itch.io/fizzshot/devlog/1668067/update-89</link><pubDate>Fri, 18 Sep 2026 04:03:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first 30 levels have fresh enemy lineups, bigger hordes, and more breathing room between spawns. Weapon unlocks are better spaced throughout the campaign, with a little extra airstrike help early...</p>]]></description></item></channel></rss>